Death Stranding 2: On the Beach

Delivering cinematic sound and Atmos mixes for Death Stranding 2, crafted to deepen emotional impact within its established audio world.

  • Client
  • Sony Interactive Entertainment & Kojima Productions
  • Genre & Platform
  • Action-Adventure | PS5
  • Release year
  • 2025
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Overview

Vicious Sound collaborated with Sony Interactive Entertainment and Kojima Productions to craft the sonic landscape for Death Stranding 2: On the Beach. Our team provided bespoke cinematic sound design and immersive Dolby Atmos mixing for key cinematics. Working closely with the game’s original audio direction, we created unique audio assets that seamlessly integrate with the franchise's iconic soundscape, enhancing the emotional weight and tension of the narrative.

  • Roles & Services
  • Cinematic Sound Design
  • Mixing

Neil Encounter #1

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Neil Encounter #1

The introduction sequence for antagonist Neil Vana. This scene required a distinct sonic shift, transitioning from the celebratory atmosphere of the fireworks display into the gritty, high-velocity mechanics of the motorcycle pursuit. Our team managed this dynamic range to ensure the character's entrance felt impactful and the subsequent chase maintained high energy and clarity.

Tomorrow Defeats the Mech Army

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Tomorrow Defeats the Mech Army

The narrative introduction of Tomorrow and the debut of her abilities in combat. This sequence required a unique audio palette to represent her power manifesting for the first time—designing sounds that felt raw, volatile, and distinct from the game’s established technology.

Pizza Fight

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Pizza Fight

A standout narrative moment featuring a high-profile cameo performance by legendary filmmaker Mamoru Oshii. The sound design here plays with the surreal nature of a fully operational pizzeria in a desolate world. We focused on highlighting the contrast between mundane environmental foley against sudden violence, balancing the scene's eccentric tone with the weight of the narrative stakes.

Fragile and her Crew to the Rescue

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Fragile and her Crew to the Rescue

A stylized rescue sequence where Tomorrow confront Higgs to rescue Sam. This scene required tight synchronization between the heavy impacts of Tomorrow's attacks and the driving score ('Amekara Nijie' by Woodkid). The result is a rhythmic, choreographed battle where the music and sound design combined turn the fight into a cohesive performance.

The Samurai is Deadman

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The Samurai is Deadman

A pivotal narrative sequence (featuring legendary filmmaker Guillermo del Toro) where the Red Samurai’s pilot is unmasked before the action peaks. We focused on the shift from the drama of Deadman’s reveal to the massive scale of the subsequent highway destruction.

Higg's Death

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Higg's Death

The narrative climax of Fragile's arc and her physical reckoning with Higgs. We emphasized the weight and brutality of Fragile's mechanical appendages to ensure every impact feels like heavy, earned retribution against the antagonist.

The Magellan Transforming into its Biggest Form

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The Magellan Transforming into its Biggest Form

This scene depicts the DHV Magellan fusing with colossal entities. We welded the heavy industrial groans of the ship's shifting hull with the wet, guttural textures of organic matter to create a terrifying 'living machine' aesthetic that matches the sheer scale of the visuals.

Higgs vs. Red Samurai

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Higgs vs. Red Samurai

The debut battle between the Red Samurai and Higgs. Our team was tasked with defining the sonic weight of this high-stakes battle, balancing the electric, distorted audio signature of Higgs against the heavy, precision mechanical layers of the Samurai. The sound design emphasizes the contrast in their fighting styles, ensuring every clash feels impactful while maintaining clarity amidst the chaos.

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