Snake Snake
Vicious Sound

The Future of Sonic Artistry

Award winning Sound Design

Ident

Sonic Alchemy for Cinematic and Interactive Storytelling

Founded in 2019 in Los Angeles by award-winning sound designer Erick Ocampo, we specialize in crafting immersive and emotionally resonant audio experiences. Our dedication to sonic storytelling drives us to push the boundaries of sound design, delivering high-quality, innovative audio solutions that elevate our clients' projects.

Our diverse team of industry veterans combines creative vision with technical expertise to produce exceptional soundscapes for top brands and indie innovators across games, films, trailers, and more. We don’t just design sound; we build worlds that live and breathe through audio while fostering long-lasting partnerships with our clients.

Ignite your vision with auditory excitement.

High impact audio

Vicious Sound consistently delivers memorable, high impact audio, that’s filled with personality. Our experiences wouldn’t sound the same without their contributions.

Epic Games

Pleasure to work with

Erick has a keen ear and excellent sensibilities as a top notch sound designer so it’s no wonder that he has built from the ground up a solid and versatile audio studio that can tackle your audio needs. Vicious Sound is a pleasure to work with and I’d highly recommend them without reservation.

Andrea Chang, Audio Director, Hi-Rez Studios

Fantastic experience

From cinematic sound design and mixing to in-game character SFX and foley, Vicious Sound has done a tremendous job hitting both our high-quality bar and aggressive schedule.

Unlike many outsourcing companies, they're able to do both sound design and implementation, enabling them to work alongside our internal team as co-devs. Concord would simply not sound as good as it does without their contribution. They're a pleasure to work with and always go the extra mile to make sure everything sounds great.

Chris Clanin, Audio Director, Firewalk Studios

Snake
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Sony
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Squareenix
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Rocket
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Firewalk
Hirez
Respawn
Technicolor
Logo shepherds studios
Wb
Sony
Epic
Squareenix
Ea
Rocket
C
Firewalk
Hirez
Respawn
Technicolor
Logo shepherds studios

Our Award-Winning Sound Design Team

As audio virtuosos, we infuse our passion into every project that resonates long after the credits roll. Meet our innovative sound design team who set new standards in audio excellence. 

Let’s tell your story together.
Erick team

Erick

Erick Ocampo - Founder & CEO

Erick Ocampo, an award-winning Sound Designer based in LA, is the Founder, CEO, and Supervising Sound Designer at Vicious Sound. With two decades of experience in the entertainment industry, Erick has contributed to critically acclaimed video games and major motion pictures. Driven by a fascination with psychology, Erick explores human emotion to inspire his creation. Beyond his professional achievements, Erick is a gamer, guitar player, singer, and multi-instrumentalist, with a musical journey that began at age 12. He has performed as the lead vocalist and guitarist in an LA punk band and is a movie buff, comic book nerd, and tech enthusiast who enjoys traveling to seek new experiences and inspiration.

Samantha team

Samantha

Samantha Ocampo - Chief Operating Officer

Samantha Ocampo is the Co-Owner & COO at Vicious Sound. She plays a crucial role in managing the company's daily operations and ensuring seamless workflow and productivity. She oversees all project budgets and handles payroll, guaranteeing financial efficiency and timely compensation. Samantha facilitates team coordination to meet project milestones and deadlines. Her creative talents extend to contributing voice work for games and movies, enhancing projects with sound effects and off-stage walla. With a strong background in theatre and music, she provides valuable creative input, ensuring all audio assets meet high-quality standards. Samantha is instrumental in strategic planning and resolving operational issues, making her an integral part of Vicious Sound's success. Her multifaceted skills and unwavering dedication make her an invaluable part of the Vicious Sound team.

Austin team

Austin

Austin Shannon - Sound Designer

Austin Shannon is a prolific video game sound designer, renowned for his contributions to acclaimed projects such as Halo, Mortal Kombat, Star Wars, Call of Duty, South Park, and Fortnite, among many others. His career in video game sound design began with an internship at Sony PlayStation in San Francisco, which laid the foundation for his professional journey. Driven by a passion for storytelling and evoking emotions through sound design, Austin excels at creating unique auditory experiences for audiences.

Florian team

Florian

Florian Ardelean - Technical Sound Designer

Florian Ardelean is a sound designer based in Bucharest, Romania, specializing in cinematics and technical sound design for AAA games. His audio journey began at 16 as a video assist technician on film sets. In 2009, he earned a BA in video editing, sound design & animation, and his work can be heard on 40+ films, some of which won internationally acclaimed prizes at A-list film festivals. During the pandemic, Florian shifted his focus to game audio and in 2022 started working with Vicious Sound on AAA productions, taking on different aspects of game audio.

Goeun team

Goeun

Goeun Everett - Sound Editor / Sound Designer

Goeun Everett is a two-time Daytime Emmy Award-winning sound editor and designer, celebrated for her exceptional work on “Vampirina” and “Dragons: Rescue Riders.” With over 15 years of experience in the motion picture and AAA gaming industries, Goeun’s talent has been recognized through numerous awards and nominations, including her contributions to the Oscar-nominated sound team for “Birdman.” Her expertise and artistry have led her to collaborate with some of the most renowned directors in the industry, including David Ayer, Michael Bay, Alfonso Cuarón, Alejandro González Iñárritu, and Chloé Zhao. Goeun’s recent work features prominently in major projects such as “Ant-Man and the Wasp,” “The Lord of the Rings: The Rings of Power,” “Sonic the Hedgehog,” and “Jungle Cruise.” Goeun thrives on collaboration and finds the greatest fulfillment in creating sounds that resonate and inspire. Her passion for her craft continues to drive her contributions to the evolving landscape of sound design.

Raison Varner

Raison

Raison Varner - Senior Sound Designer

Raison Varner is a seasoned sound designer and composer with 17 years of experience in AAA game development. He is best known for his contributions to the Borderlands franchise, where he served as audio lead, sound designer and music director, as well as the writer and voice actor for fan-favorite characters like the Psycho Bandit. With a comprehensive understanding of the entire audio development pipeline, Raison is dedicated to creating experiences full of richness and character.

Randy team

Randy

Randy Torres - Sound Editor / Sound Designer

Randy Torres is a highly accomplished, award-winning freelance sound editor and sound designer with over 15 years of experience in the feature motion picture and AAA video game industries. His career is marked by his exceptional ability to create immersive auditory experiences that enhance storytelling and captivate audiences. Randy has had the honor of being a part of the Oscar-winning sound team for the Christopher Nolan motion picture “Dunkirk,” a testament to his expertise and dedication to his craft. Additionally, he contributed to the Oscar-nominated sound team for “Oppenheimer,” showcasing his consistent excellence and industry recognition.

Denis team

Denis

Denis Grigonis - Sound Designer

Denis Grigonis is a passionate and dedicated sound designer with a meticulous ear for detail, consistently pursuing new knowledge and advancements in audio technology. He is always exploring and developing his unique sound, proficient in both linear and in-game sound design, and relishes the technical aspects of implementation.

Kim team

Kimberly

Kimberly Levin - Producer

Kim Levin is a producer on the Vicious Sound team. She studied violin performance for both her Bachelors and Masters degrees, post graduation she became a teacher at a music academy and a freelance violinist. Her career in music naturally transitioned into audio production at Riot Games, where she facilitated music and sound design across multidisciplinary projects for League of Legends, Teamfight Tactics, and Wild Rift. Kim is dedicated to supporting the team, and loves sharing her enthusiasm for sound design, music, and video games.

Rostislav team

Ros

Ros - Sound Designer

Rostislav Trifonov is an award-winning sound artist with more than 11 years of audio experience. He has contributed with his sound design skills to some incredible game projects, as well as signature sound effects licensed in many Hollywood movie trailer campaigns

Erick team

Erick

Erick Ocampo - Founder & CEO

Erick Ocampo, an award-winning Sound Designer based in LA, is the Founder, CEO, and Supervising Sound Designer at Vicious Sound. With two decades of experience in the entertainment industry, Erick has contributed to critically acclaimed video games and major motion pictures. Driven by a fascination with psychology, Erick explores human emotion to inspire his creation. Beyond his professional achievements, Erick is a gamer, guitar player, singer, and multi-instrumentalist, with a musical journey that began at age 12. He has performed as the lead vocalist and guitarist in an LA punk band and is a movie buff, comic book nerd, and tech enthusiast who enjoys traveling to seek new experiences and inspiration.

Samantha team

Samantha

Samantha Ocampo - Chief Operating Officer

Samantha Ocampo is the Co-Owner & COO at Vicious Sound. She plays a crucial role in managing the company's daily operations and ensuring seamless workflow and productivity. She oversees all project budgets and handles payroll, guaranteeing financial efficiency and timely compensation. Samantha facilitates team coordination to meet project milestones and deadlines. Her creative talents extend to contributing voice work for games and movies, enhancing projects with sound effects and off-stage walla. With a strong background in theatre and music, she provides valuable creative input, ensuring all audio assets meet high-quality standards. Samantha is instrumental in strategic planning and resolving operational issues, making her an integral part of Vicious Sound's success. Her multifaceted skills and unwavering dedication make her an invaluable part of the Vicious Sound team.

Austin team

Austin

Austin Shannon - Sound Designer

Austin Shannon is a prolific video game sound designer, renowned for his contributions to acclaimed projects such as Halo, Mortal Kombat, Star Wars, Call of Duty, South Park, and Fortnite, among many others. His career in video game sound design began with an internship at Sony PlayStation in San Francisco, which laid the foundation for his professional journey. Driven by a passion for storytelling and evoking emotions through sound design, Austin excels at creating unique auditory experiences for audiences.

Florian team

Florian

Florian Ardelean - Technical Sound Designer

Florian Ardelean is a sound designer based in Bucharest, Romania, specializing in cinematics and technical sound design for AAA games. His audio journey began at 16 as a video assist technician on film sets. In 2009, he earned a BA in video editing, sound design & animation, and his work can be heard on 40+ films, some of which won internationally acclaimed prizes at A-list film festivals. During the pandemic, Florian shifted his focus to game audio and in 2022 started working with Vicious Sound on AAA productions, taking on different aspects of game audio.

Goeun team

Goeun

Goeun Everett - Sound Editor / Sound Designer

Goeun Everett is a two-time Daytime Emmy Award-winning sound editor and designer, celebrated for her exceptional work on “Vampirina” and “Dragons: Rescue Riders.” With over 15 years of experience in the motion picture and AAA gaming industries, Goeun’s talent has been recognized through numerous awards and nominations, including her contributions to the Oscar-nominated sound team for “Birdman.” Her expertise and artistry have led her to collaborate with some of the most renowned directors in the industry, including David Ayer, Michael Bay, Alfonso Cuarón, Alejandro González Iñárritu, and Chloé Zhao. Goeun’s recent work features prominently in major projects such as “Ant-Man and the Wasp,” “The Lord of the Rings: The Rings of Power,” “Sonic the Hedgehog,” and “Jungle Cruise.” Goeun thrives on collaboration and finds the greatest fulfillment in creating sounds that resonate and inspire. Her passion for her craft continues to drive her contributions to the evolving landscape of sound design.

Raison Varner

Raison

Raison Varner - Senior Sound Designer

Raison Varner is a seasoned sound designer and composer with 17 years of experience in AAA game development. He is best known for his contributions to the Borderlands franchise, where he served as audio lead, sound designer and music director, as well as the writer and voice actor for fan-favorite characters like the Psycho Bandit. With a comprehensive understanding of the entire audio development pipeline, Raison is dedicated to creating experiences full of richness and character.

Randy team

Randy

Randy Torres - Sound Editor / Sound Designer

Randy Torres is a highly accomplished, award-winning freelance sound editor and sound designer with over 15 years of experience in the feature motion picture and AAA video game industries. His career is marked by his exceptional ability to create immersive auditory experiences that enhance storytelling and captivate audiences. Randy has had the honor of being a part of the Oscar-winning sound team for the Christopher Nolan motion picture “Dunkirk,” a testament to his expertise and dedication to his craft. Additionally, he contributed to the Oscar-nominated sound team for “Oppenheimer,” showcasing his consistent excellence and industry recognition.

Denis team

Denis

Denis Grigonis - Sound Designer

Denis Grigonis is a passionate and dedicated sound designer with a meticulous ear for detail, consistently pursuing new knowledge and advancements in audio technology. He is always exploring and developing his unique sound, proficient in both linear and in-game sound design, and relishes the technical aspects of implementation.

Kim team

Kimberly

Kimberly Levin - Producer

Kim Levin is a producer on the Vicious Sound team. She studied violin performance for both her Bachelors and Masters degrees, post graduation she became a teacher at a music academy and a freelance violinist. Her career in music naturally transitioned into audio production at Riot Games, where she facilitated music and sound design across multidisciplinary projects for League of Legends, Teamfight Tactics, and Wild Rift. Kim is dedicated to supporting the team, and loves sharing her enthusiasm for sound design, music, and video games.

Rostislav team

Ros

Ros - Sound Designer

Rostislav Trifonov is an award-winning sound artist with more than 11 years of audio experience. He has contributed with his sound design skills to some incredible game projects, as well as signature sound effects licensed in many Hollywood movie trailer campaigns